The applet has three training levels to help explain the mazes, then seven fairly tricky levels. The first is a modification of Toby Nelsons original Java applet, which you can play on the Theseus page of this site. There are now three ways to play these mazes. My interactive version is on the GAMES site, at this location. I can stare at that for hours (well maybe at least two minutes). And not only that, if you solve the maze, the program has a winning display where all the stars twinkle. I then programmed an interactive version of the maze and I incorporated Malloys art. Jim Malloy, the magazines art director, came up with a theme for the maze and he created the art for the cover. What I had submitted to GAMES was an abstract maze drawn on a grid of hexagons. It is, however, an advance for me because for the first time I was able to use real art in a maze. Its a little like the Eyeball Mazes, but with hexagons instead of rectangles. This is a maze of mine that appeared on the cover of GAMES magazine the issue of December, 2006. The Bureaucratic Maze may (or may not) appear again at some time in the future. Eric Shamblen turned a variation of the maze into an on-line program that you can play on your own. The participants did not even know they were in a maze (at least, not at first). Wei-Hwa Huang ran a variation that he disguised as a registration process. This maze has been tried a few times by me and other people. The forms give you a limited choice about which desks to go to, and if you make the right choices, youll reach the goal (though at the beginning you dont even know what the goal is). Once it gets started, there can be about 30 people carrying forms between bureaucrats seated at five different desks. I call this a maze, but it could also be called a piece of performance art. They were predecessors to the rolling-block mazes. These involve rolling a single die across a page. I also have a collection of rolling-cube mazes. The mazes were created by many different people in the kind of collaborative effort that could only happen on the Internet. Instead, youre asked to print the maze, tape some dice together to form a weirdly- shaped block, then roll the block across the maze. For the most part, these mazes are not interactive. Someday I should add a solution to that last maze.Īnother interesting part of this web site is a collection of rolling- block mazes. There is also the quite difficult, but interesting, Changing- Rule Number Maze and the way-too-difficult No-U-Turn Number Maze. There is a small 5x5 number maze (its a recent addition that is part of the ∿ive Easy Mazes section), there is a 6圆 maze that is still fairly easy, and there is a fairly difficult 7x7 maze. These are the first programs I wrote in JavaScript, and the mazes have been on this site since time immemorial (that is, 1999). (And I try to explain why anyone would want both a non- interactive version and an interactive version of a maze.) There is also news about a walk-through version. You will be able to try both a non- interactive version and an interactive Java version of each maze. But at the bottom of the Sliding Door page, I refer to a series of similar mazes by Jorge Best. There is only a single layout, mostly because I havent been able to design a second layout (creating that first layout was hard enough). This is programmed in Java by Oriel Maximé and is based on a maze from my book SuperMazes. These mazes wont make you larger or smaller, but the distance you travel in a move will get larger or smaller. These are called ∺lice mazes because they recall the scene in Alice in Wonderland where Alice eats a piece of cake with the sign ∾at Me and grows larger, then she drinks from a bottle marked ∽rink Me and becomes smaller. This is a series of twenty interactive mazes that I created and programmed in JavaScript. See the note at the end of the instructions. These mazes are currently being used as a contest by the Catalan Culture Ministry. They use a simple conceptyou travel to a square that has either the same symbol or the same color as the square you just leftbut there are added complications and some of the mazes are very tricky. You can start with Easy Maze 1 and then follow the pointers to the other mazes, or you can go directly to Easy Maze 2, 3, 4, or 5. Most of the mazes on this site are pretty complicatedso, here are some easy mazes you might want to try. The following are pointers to everything that is on this site.
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